Nutzen Sie unsere Filialabholung und erhalten Sie diesen Artikel versandkostenfrei in Ihrer Filiale!

The Art of Game Design

A book of lenses

Good game design happens when you view your gam from as many perspectives al possible. Written by one of the world's top game Designers. The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game's design, encompassing diverse fields such as psychology, architecture, Music, visual design, film, Software Engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Gamer Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design. Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games. Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster.
It provides practical instruction on creating world-class games that will be played again and again.
Portrait
Jesse Schell is distinguished professor of the practice of entertainment technology for Carnegie Mellon University's Entertainment Technology Center (ETC), a joint master's program between Carnegie Mellon's College of Fine Arts and School of Computer Science, where he teaches game design and leads several research projects. He is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh. Formerly he was creative director of the Walt Disney Imagineering Virtual Reality Studio and chairman of the International Game Developers Association (IGDA). Schell worked as a designer, programmer, and manager on several projects for Disney theme parks and DisneyQuest. He received his undergraduate degree from Rensselaer Polytechnic Institute and master's degree in information networking from Carnegie Mellon. In 2004, he was named as one of the World's 100 Top Young Innovators by MIT's Technology Review.
… weiterlesen
In den Warenkorb
Filialabholung

Versandkostenfrei

Bezahlung bei Abholung

Beschreibung

Produktdetails


Einband Taschenbuch
Seitenzahl 600
Erscheinungsdatum 01.12.2014
Sprache Englisch
ISBN 978-1-4665-9864-5
Reihe Morgan Kaufmann
Verlag Taylor & Francis
Maße (L/B/H) 233/189/35 mm
Gewicht 1074
Abbildungen Approx. 130 illustrations (50 in full color)
Auflage 2nd rev ed.
Verkaufsrang 8.306
Buch (Taschenbuch, Englisch)
52,99
inkl. gesetzl. MwSt.
Sofort lieferbar
Versandkostenfrei
In den Warenkorb
Filialabholung

Versandkostenfrei

Bezahlung bei Abholung

Andere Kunden interessierten sich auch für

  • 36258793
    The C++ Programming Language
    von Bjarne Stroustrup
    Buch (gebundene Ausgabe)
    87,99
  • 5102849
    Rules of Play
    von Katie Salen
    Buch (gebundene Ausgabe)
    83,99
  • 40053788
    Clockwork Game Design
    von Keith Burgun
    Buch (Taschenbuch)
    39,99
  • 33739414
    Designing Games
    von Tynan Sylvester
    Buch (Taschenbuch)
    38,99
  • 37887563
    Game Design Workshop
    von Tracy Fullerton
    Buch (Taschenbuch)
    49,99
  • 11467716
    The Ultimate Guide to Video Game Writing and Design
    von John Zuur Platten
    (1)
    Buch (Taschenbuch)
    15,99
  • 30401946
    Theory of Fun for Game Design
    von Raph Koster
    Buch (Taschenbuch)
    19,99
  • 43519941
    Players Making Decisions
    von Zack Hiwiller
    Buch (Taschenbuch)
    51,99
  • 36440991
    Essentials of Business Research: A Guide to Doing Your Research Project
    von Jonathan Wilson
    Buch (gebundene Ausgabe)
    152,99
  • 44725232
    Harry Potter and the Cursed Child - Parts I & II (Special Rehearsal Edition)
    von John Tiffany
    (57)
    Buch (gebundene Ausgabe)
    19,99
  • 43831163
    A Court of Wings and Ruin
    von Sarah J. Maas
    (4)
    Buch (Taschenbuch)
    8,49
  • 43564382
    Milk and Honey
    von Rupi Kaur
    (3)
    Buch (Taschenbuch)
    12,99 bisher 14,99
  • 23361882
    Thirteen Reasons Why
    von Jay Asher
    Schulbuch (Taschenbuch)
    9,60
  • 54619015
    Thirteen Reasons Why. TV Tie-In
    von Jay Asher
    Buch (Taschenbuch)
    7,79 bisher 8,99
  • 40486747
    Lord of Shadows
    von Cassandra Clare
    Buch (Taschenbuch)
    9,99
  • 32281116
    English G Access - Allgemeine Ausgabe / Band 1: 5. Schuljahr - Workbook mit Audio-Materialien und MyBook
    von Jennifer Seidl
    Schulbuch (Taschenbuch)
    9,25
  • 29358095
    English G LIGHTHOUSE - Allgemeine Ausgabe / Band 1: 5. Schuljahr - Workbook mit Audio-Materialien
    von Sydney Thorne
    Schulbuch (Taschenbuch)
    9,50
  • 15365119
    Thirteen Reasons Why
    von Jay Asher
    (13)
    Buch (Taschenbuch)
    8,49
  • 45597960
    Lord of Shadows
    von Cassandra Clare
    Buch (gebundene Ausgabe)
    22,99
  • 46297446
    A Court of Thorns and Roses 3. A Court of Wings and Ruin
    von Sarah J. Maas
    Buch (gebundene Ausgabe)
    14,99

Kundenbewertungen


Es wurden noch keine Bewertungen geschrieben.

Wird oft zusammen gekauft

The Art of Game Design

The Art of Game Design

von Jesse Schell

Buch (Taschenbuch, Englisch)
52,99
+
=
Ready Player One

Ready Player One

von Ernest Cline

Buch (Taschenbuch)
7,99
+
=

für

60,98

inkl. gesetzl. MwSt.

Alle kaufen