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Synthetic Worlds Emerging Technologies in Education and Economics

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Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

09.08.2013

Abbildungen

XX, 415 p. 179 illus., 161 illus. in color.

Herausgeber

Andreas Hebbel-Seeger + weitere

Verlag

Springer Us

Seitenzahl

415

Maße (L/B/H)

24,1/16/2,7 cm

Gewicht

816 g

Auflage

2014

Sprache

Englisch

ISBN

978-1-4614-6285-9

Beschreibung

Portrait

Andreas Hebbel-Seeger is professor for media management and vice dean at the Campus Hamburg of MHMK, Macromedia University of applied sciences media and communication. Together with Torsten Reiners he's one of the early contributors to "Campus Hamburg" in Second Life, a private-public initiative since 2007. He's the developer of several serious games and does research in the field of game based learning as well as concerning to the impact of advertising in virtual worlds. Torsten Reiners is currently Senior Lecturer in the School of Information Systems at Curtin University, Perth, Australia. Dr Reiners has been involved in various projects investigating education in virtual environments. Most notable, Dr Reiners was co-founder of the Second Life representation of the University of Hamburg and the island "Australis 4 Learning"; coordinating all the related projects in 2008-2012. He participated in the project "VirtualPREX" about pre-school teacher education in Second Life and recently received a national grant for his project "nDiVE" about the facilitation of authentic education in Logistics and Supply Chain Management.   Dennis Schäffer is currently working at the Faculty of Education at the University of Bielefeld. From 2007 until 2010 he was one of the innovating and leading heads of the "E-Learning 3D" project in Second Life. The project was assigned to develop a virtual learning environment in which students as well as lecturers can interact without being actually on the campus in an rich 3D environment. Currently his main work is focused on international adult education, virtual worlds, personal learning environments (PLE) and the Social Web. Dennis Schäffer is currently working at the Faculty of Education at the University of Bielefeld. From 2007 until 2010 he was one of the innovating and leading heads of the "E-Learning 3D" project in Second Life. The project was assigned to develop a virtual learning environment in which students as well as lecturers can interact without being actually on the campus in an rich 3D environment. Currently his main work is focused on international adult education, virtual worlds, personal learning environments (PLE) and the Social Web.

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

09.08.2013

Abbildungen

XX, 415 p. 179 illus., 161 illus. in color.

Herausgeber

Verlag

Springer Us

Seitenzahl

415

Maße (L/B/H)

24,1/16/2,7 cm

Gewicht

816 g

Auflage

2014

Sprache

Englisch

ISBN

978-1-4614-6285-9

Herstelleradresse

Springer-Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

Email: ProductSafety@springernature.com

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  • Produktbild: Synthetic Worlds
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  • - How Linden Lab Built a Virtual World for Business and Education.- Transforming Ideas to Innovations: A Methodology for 3D Systems Development.- Second Life as a Social Experiment.- Social Navigation for Learning in Immersive Worlds.- 3D Digital Environments for Virtual Teams.- Second Life as a Virtual Lab Environment.- Taking the Distance out of Learning for Students through a Virtual World.- Pedagogical and Psychological Impacts of Teaching and Learning in Virtual Realities.- Virtual World-Building: Implications for Education and Training.- Game-based Elements to Upgrade Bots to Non-Player Characters in Support of Educators.- Collaborative Learning in Virtual Environments.- Business Meets Community in Virtual Berlin.- Supporting Diverse Needs of Learning Groups: Towards Highly Flexible Learning Settings in Collaborative 3D Virtual Environments.- Transforming Ideas to Innovations: A Methodology for 3D Systems Development.