KI-Beratung Beta

  • Produktbild: Articulated Motion and Deformable Objects
  • Produktbild: Articulated Motion and Deformable Objects
Band 5098

Articulated Motion and Deformable Objects 5th International Conference, AMDO 2008, Port d'Andratx, Mallorca, Spain, July 9-11, 2008, Proceedings

48,99 €

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

01.07.2008

Abbildungen

XIV, 460 p.

Herausgeber

Francisco J. Perales + weitere

Verlag

Springer Berlin

Seitenzahl

460

Maße (L/B/H)

23,5/15,5/2,6 cm

Gewicht

715 g

Auflage

2008

Sprache

Englisch

ISBN

978-3-540-70516-1

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

01.07.2008

Abbildungen

XIV, 460 p.

Herausgeber

Verlag

Springer Berlin

Seitenzahl

460

Maße (L/B/H)

23,5/15,5/2,6 cm

Gewicht

715 g

Auflage

2008

Sprache

Englisch

ISBN

978-3-540-70516-1

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: ProductSafety@springernature.com

Ein neues Kapitel für Ihre Bücher

Ein neues Kapitel für Ihre Bücher

Schenken Sie Ihren alten Schätzen ein zweites Leben und erhalten Sie dafür eine Thalia Geschenkkarte.

Jetzt verkaufen
Jetzt verkaufen

Noch keine Bewertungen vorhanden

Verfassen Sie die erste Bewertung zu diesem Artikel

Helfen Sie anderen Kundinnen und Kunden durch Ihre Meinung.

Kundinnen und Kunden meinen

Bewertungen (0)

  • Produktbild: Articulated Motion and Deformable Objects
  • Produktbild: Articulated Motion and Deformable Objects
  • Inverse Kinematics Using Sequential Monte Carlo Methods.- Estimation of Dense, Non-rigid Motion Fields from a Multi-camera Array Using a Hierarchical Mixture Model.- Learning to Look at Humans — What Are the Parts of a Moving Body?.- Continuous Hand Gesture Recognition in the Learned Hierarchical Latent Variable Space.- Real-Time 3D Body Pose Tracking from Multiple 2D Images.- Applying Space State Models in Human Action Recognition: A Comparative Study.- Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation.- Analysis of Human Motion, Based on the Reduction of Multidimensional Captured Data – Application to Hand Gesture Compression, Segmentation and Synthesis.- Exploiting Structural Hierarchy in Articulated Objects Towards Robust Motion Capture.- Estimating Human Skeleton Parameters and Configuration in Real-Time from Markered Optical Motion Capture.- Dealing with Self-occlusion in Region Based Motion Capture by Means of Internal Regions.- Model-Based Analysis and Synthesis of Time-Varying Mesh.- Mesh Vertex Pose and Position Interpolation Using Geometric Algebra.- An Audiovisual Talking Head for Augmented Speech Generation: Models and Animations Based on a Real Speaker’s Articulatory Data.- Towards Efficiency in Cloth Simulation.- 2D Articulated Body Tracking with Self-occultations Handling.- A Two-Step Approach for Detecting Individuals within Dense Crowds.- 3D Modeling for Deformable Objects.- Active-Vision System Reconfiguration for Form Recognition in the Presence of Dynamic Obstacles.- View-Invariant Human Action Detection Using Component-Wise HMM of Body Parts.- A Generative Model for Motion Synthesis and Blending Using Probability Density Estimation.- Gestural Interaction Using Feature Classification.- Predicting Missing Markersto Drive Real-Time Centre of Rotation Estimation.- Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model.- A Deformable Surface Model with Volume Preserving Springs.- Temporal Nearest End-Effectors for Real-Time Full-Body Human Actions Recognition.- Fusing Edge Cues to Handle Colour Problems in Image Segmentation.- Body-Part Templates for Recovery of 2D Human Poses under Occlusion.- Autonomous Virtual Agents for Performance Evaluation of Tracking Algorithms.- A Manipulable Vision-Based 3D Input Device for Space Curves.- A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition.- Deformable Volumetric Simplex Meshes.- Analytical Simulation of B-Spline Surfaces Deformation.- Apperance-Based Tracking and Face Identification in Video Sequences.- Interactive Constrained Deformations of NURBS Surfaces: N-SCODEF.- A 3D Shape Descriptor for Human Pose Recovery.- Fast Detection and Modeling of Human-Body Parts from Monocular Video.- Kinetic Pseudo-energy History for Human Dynamic Gestures Recognition.- An Improved Algorithm for Estimating the ICA Model Concerning the Convergence Rate.- Automatic Adjustment of Rigs to Extracted Skeletons.- Real-Time Recognition of Human Gestures for 3D Interaction.- Effective Emotional Classification Combining Facial Classifiers and User Assessment.- Online and Offline Fingerprint Template Update Using Minutiae: An Experimental Comparison.- Users with Disabilities: Maximum Control with Minimum Effort.