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  • Produktbild: Applications of Evolutionary Computation
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Applications of Evolutionary Computation EvoApplications 2010: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Istanbul, Turkey, April 7-9, 2010, Proceedings, Part I

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

25.03.2010

Abbildungen

XXXII, 616 p. 231 illus.

Herausgeber

Aniko Ekart + weitere

Verlag

Springer Berlin

Seitenzahl

616

Maße (L/B/H)

23,5/15,5/3,5 cm

Gewicht

966 g

Auflage

2010

Sprache

Englisch

ISBN

978-3-642-12238-5

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

25.03.2010

Abbildungen

XXXII, 616 p. 231 illus.

Herausgeber

Verlag

Springer Berlin

Seitenzahl

616

Maße (L/B/H)

23,5/15,5/3,5 cm

Gewicht

966 g

Auflage

2010

Sprache

Englisch

ISBN

978-3-642-12238-5

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: ProductSafety@springernature.com

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  • Produktbild: Applications of Evolutionary Computation
  • Produktbild: Applications of Evolutionary Computation
  • EvoCOMPLEX Contributions.- Coevolutionary Dynamics of Interacting Species.- Evolving Individual Behavior in a Multi-agent Traffic Simulator.- On Modeling and Evolutionary Optimization of Nonlinearly Coupled Pedestrian Interactions.- Revising the Trade-off between the Number of Agents and Agent Intelligence.- Sexual Recombination in Self-Organizing Interaction Networks.- Symbiogenesis as a Mechanism for Building Complex Adaptive Systems: A Review.- EvoGAMES Contributions.- Co-evolution of Optimal Agents for the Alternating Offers Bargaining Game.- Fuzzy Nash-Pareto Equilibrium: Concepts and Evolutionary Detection.- An Evolutionary Approach for Solving the Rubik’s Cube Incorporating Exact Methods.- Evolution of Artificial Terrains for Video Games Based on Accessibility.- Evolving Behaviour Trees for the Commercial Game DEFCON.- Evolving 3D Buildings for the Prototype Video Game Subversion.- Finding Better Solutions to the Mastermind Puzzle Using Evolutionary Algorithms.- Towards a Generic Framework for Automated Video Game Level Creation.- Search-Based Procedural Content Generation.- Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation.- Evolving a Ms. PacMan Controller Using Grammatical Evolution.- Evolving Bot AI in UnrealTM.- Evolutionary Algorithm for Generation of Entertaining Shinro Logic Puzzles.- Social Learning Algorithms Reaching Nash Equilibrium in Symmetric Cournot Games.- Multiple Overlapping Tiles for Contextual Monte Carlo Tree Search.- EvoIASP Contributions.- A CNN Based Algorithm for the Automated Segmentation of Multiple Sclerosis Lesions.- A Hybrid Evolutionary Algorithm for Bayesian Networks Learning: An Application to Classifier Combination.- Towards Automated Learning of Object Detectors.- Markerless Multi-view Articulated PoseEstimation Using Adaptive Hierarchical Particle Swarm Optimisation.- Hand Posture Recognition Using Real-Time Artificial Evolution.- Comparing Cellular and Panmictic Genetic Algorithms for Real-Time Object Detection.- Bloat Free Genetic Programming versus Classification Trees for Identification of Burned Areas in Satellite Imagery.- Genetic Algorithms for Training Data and Polynomial Optimization in Colorimetric Characterization of Scanners.- New Genetic Operators in the Fly Algorithm: Application to Medical PET Image Reconstruction.- Chaotic Hybrid Algorithm and Its Application in Circle Detection.- Content-Based Image Retrieval of Skin Lesions by Evolutionary Feature Synthesis.- An Evolutionary Method for Model-Based Automatic Segmentation of Lower Abdomen CT Images for Radiotherapy Planning.- Evolution of Communicating Individuals.- Dynamic Data Clustering Using Stochastic Approximation Driven Multi-Dimensional Particle Swarm Optimization.- Automatic Synthesis of Associative Memories through Genetic Programming: A First Co-evolutionary Approach.- EvoINTELLIGENCE Contributions.- A Comparative Study between Genetic Algorithm and Genetic Programming Based Gait Generation Methods for Quadruped Robots.- Markerless Localization for Blind Users Using Computer Vision and Particle Swarm Optimization.- Particle Swarm Optimization for Feature Selection in Speaker Verification.- Scale- and Rotation-Robust Genetic Programming-Based Corner Detectors.- Self-organized and Evolvable Cognitive Architecture for Intelligent Agents and Multi-Agent Systems.- EvoNUM Contributions.- Investigating the Local-Meta-Model CMA-ES for Large Population Sizes.- Exploiting Evolution for an Adaptive Drift-Robust Classifier in Chemical Sensing.- Automatically Modeling Hybrid Evolutionary Algorithms from Past Executions.- Gaussian Adaptation Revisited – An Entropic View on Covariance Matrix Adaptation.- Parallel Genetic Algorithm on the CUDA Architecture.- A New Selection Ratio for Large Population Sizes.- Multi-Objective Probability Collectives.- Parallel Random Injection Differential Evolution.- Effect of Spatial Locality on an Evolutionary Algorithm for Multimodal Optimization.- A Directed Mutation Operator for Real Coded Genetic Algorithms.- Speedups between ×70 and ×120 for a Generic Local Search (Memetic) Algorithm on a Single GPGPU Chip.- Advancing Model–Building for Many–Objective Optimization Estimation of Distribution Algorithms.- Estimation Distribution Differential Evolution.- Design of Continuous Controllers Using a Multiobjective Differential Evolution Algorithm with Spherical Pruning.- Parameter Tuning of Evolutionary Algorithms: Generalist vs. Specialist.- EvoSTOC Contributions.- Memory Design for Constrained Dynamic Optimization Problems.- Multi-population Genetic Algorithms with Immigrants Scheme for Dynamic Shortest Path Routing Problems in Mobile Ad Hoc Networks.- Measuring Fitness Degradation in Dynamic Optimization Problems.- Handling Undefined Vectors in Expensive Optimization Problems.- Adaptive Noisy Optimization.- Noise Analysis Compact Genetic Algorithm.